This is the online portfolio of me, Owen Lloyd, a composer and sound artist. My practice and professional work focus on sound and interaction. I conceptualize and build systems for creating compositions from a variety of tracked and random inputs, hoping to reveal the shapes and time intervals of events in musical forms.
I have twelve years professional experience. In that time I have worked on a large number of very high profile, award-winning projects from online games and involved experiential websites to installed computer games for museums and more kinetic interactive installations. The awards these projects have won range from BAFTAs, D&AD best in shows, Cannes Lion awards and any number of online awards such as FWAs and Macromedia sites of the day.
My experience as a sound designer and composer for these projects, as well as my research, has resulted in a highly specialized understanding of sound as applied to interactivity, and my skills as an interactive audio system programmer, using Cycling74’s programming environment Max/Msp, mean that I have a sound understanding of how these concepts can be realized from a technical perspective. This approach is wedded to a strong ability to specify the conceptual and technical requirements of sound engines and sound behaviours to programmers and creatives in other fields. I have worked on a number of short films, advertisements and television series as composer and sound editor and I love working to picture.
I also lecture, am actively engaged in research, currently study for a PhD in Sonic Art at Bath Spa University, and write, occasionally, on my very new blog.
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Also, a little note to say that this version of repeat to fade was designed by Carsten Schneider and Chris O’Shea and the CSS labyrinth has been negotiated by Chris. Thanks so much to the pair of them, I’m very much indebted.